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Animation

Procedural R6 motion, rigs that move cleanly, hits that land on time.

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  1. 01Procedural R6 animation with Motor6D.TransformAnimating characters from code with no uploaded assets, guaranteeing R6, and checking poses without a playtest.2 min read
  2. 02Rigging models that move cleanlyDeciding between rigid pieces and skinned bones, joints that look attached, and triangle budgets for animated models.1 min read
  3. 03Hits that feel heavy: hitstop, impact frames and shakeThe frame-level tricks that sell an impact: freezing time, flashing the screen, and camera shake that doesn't drift.2 min read